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Angelika Kruczek
Angelika Kruczek
Concept artist
Warsaw, Poland

Summary

I'm a concept artist and illustrator. My specialization is character and environment design.

Skills

Digital PaintingEnvironment DesignIllustration3D VisualizationCharacter DesignDrawingGame artPhotoshopSketchingTraditional ArtUnreal Enginephotobashing2DGame assetsConcept artIsometric

Software proficiency

3ds Max
3ds Max
After Effects
After Effects
Blender
Blender
DAZ Studio
DAZ Studio
Illustrator
Illustrator
Maya
Maya
Photoshop
Photoshop
Unreal Engine
Unreal Engine
ZBrush
ZBrush
InDesign
InDesign

Reel

Productions

    • Video Game
      Ancient Tower
    • Year
      2022
    • Role
      Concept artist
    • Company
      Avernus Software
    • Video Game
      Magic Saga
    • Year
      2019
    • Role
      Concept artist
    • Company
      Entergames Entertainment
    • Mobile Game
      Cursed Valley
    • Year
      2018
    • Role
      2D graphic
    • Company
      Cursed Valley

Experience

  • Environment Concept artist at Gameboom VR
    Wroclaw, Poland
    February 2022 - March 2023

    - Creating mood boards and concept arts for project environment and game assets,

    - Seeking and preparing references for 3D graphics,

    - Cooperation with the Project Manager in the field of implementing new solutions to the concepts,

    - Creating a 3D visualization for the purpose of presenting the concepts of the location and assets

  • Art Director at La Familia S.A.
    Warszawa, Poland
    July 2021 - November 2021

    - Creating graphics based on GDD,

    - Creating concept arts for characters, environment, and game assets,

    - Cooperation with 3D Graphics,

    - Cooperation with Game Designer and Producent,

    - Creating storyboards for trailers and cutscene

  • Concept artist/ Illustrator at Wowshot Studio Jan Barcicki
    Warsaw
    September 2020 - February 2024

    - Project and creating graphics for games,

    - Project and creating promo arts based on the received description for the Stream platform

    - Project logo for the game

  • Concept artist at Avernus Software
    Warsaw, Poland
    November 2018 - May 2021

    - create game assets based on received descriptions,

    - create projects of game assets, locations, and map layout,

    - propose new elements for the game, based on received information about projects,

    - prepare graphics for animation

  • Illustrator at Entergames Entertaiment
    Warsaw, Poland
    January 2019 - April 2019

    - create game characters based on received references and descriptions,

    - create a project of game characters and present own idea how they could look based on references,

    - create final graphic for the game and also for website